SeeSaw won its first round matchup over the plucky Osmo squad in the second game of the 2020 EdTech Madness.
Much love shown for Osmo
Osmo received high points for “engaging students with content and each other in interactive ways”. @000Dave likes the potential of this squad moving forward, “This tool is continually evolving … based off of the overwhelming amount of feedback that teachers have provided.”
SeeSaw scores high in all categories
SeeSaw had high scores in three categories: integration with evidence-based practices, engaging students with content and each other in interactive ways, and supporting student metacognition and reflection. @000Dave summed it up best, “When designed and implemented correctly, SeeSaw is a powerhouse of a tool.” @micwalker gave SeeSaw props for its accessibility. “It is quick and easy to use and parents love having a window into their child’s classroom.”
Boxscore
Next Game
#6 Schoology v. #11 Screencast-o-matic – Monday, April 6th – Pregame prognostications